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Question: quotonly need assistance on the fixme 3 and fixme 4quot...

Question details

"Only need assistance on the Fixme 3 and Fixme 4".

1.8 Lab: Random class

In this lab, we are going to create objects of the Random class and call different methods defined in the Random class to generate random numbers.

Random class is defined Java SDK, and you may read its documentation at the following link: https://docs.oracle.com/javase/8/docs/api/index.html?java/util/Random.html

Ex: if user enters 100, the output will be as follow:

Enter the seed: 
100
92
44
0.19497605734770518
66.71595726539502

Here is the code to complete:

import java.util.Scanner;
//Fixme(1) add a statement to import the Random class

public class RandomTest {
public static void main(String[] args) {
Scanner scnr = new Scanner(System.in);

System.out.println("Enter the seed: ");
int seed = scnr.nextInt();
  
//Fixme(2) create a Random object with the user entered seed
  
  
//Fixme(3) Generate and print out a random integer in the range of 0 to 100.
  
  
//Fixme(4) Generate and print out a random integer in the range of -50 to 50.
  
  
//Fixme(5) Generate and print out a random decimal number in the range of 0 to 1.0.
  
  
//Fixme(6) Generate and print out a random decimal number in the range of 0 to 100.0.
}
}

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